


I WISH
(Kiseki)
B-
Japan (128 mi) 2011 d: Hirokazu
Kore-eda
Not everything has to
be significant. Imagine if everything
had meaning. You would choke!
—Kenji (Jô Odagiri)
In a nod to Japanese masters like Ozu, with his fondness for
trains and everyday, ordinary reality, also Naruse, with his fondness for
family dramas facing the wrenching impact of the modern world, Hirokazu
Kore-eda has written the simplest of children’s stories, also seemingly
influenced by the spontaneity of the French New Wave, as these children can be
seen running through the streets wherever they go, always running towards an
elusive and indefinable goal of happiness. Commissioned by the Japanese
Railways as publicity for the Shinkansen Bullet Train connecting the northern
and southern regions on the island of Kyushu, much of the story, accordingly,
centers around trains, where families grow excited hearing about the idea of a
bullet train linking the southern Japanese city of Kagoshima with northern
Fukuoka, the homes of two real life brothers, Koichi (Kôki Maeda) and Ryu
(Oshirô Maeda), each living with a different separated parent. Kagoshima
is directly across the bay from Sakurajima (seen here in 2009: Full resolution), an active volcano
spewing ash upon the city every day, where Koichi is regularly seen sweeping
and wiping the ash away, and the town’s children, amusingly, have the ash
beaten off of them, as one might a rug, each raising a cloud of dust before
they enter the school. Koichi may be in 5th grade and is the older, more
brooding brother living with his mother and grandparents while the two years
younger Ryu lives a more carefree life with his aimless and less ambitious
father (Jô Odagiri), a would-be rock musician who can’t seem to hold a steady
job and prefers instead to gamble. Both have found a network of friends
and seem to be happy, but Koichi secretly wishes his family would get back
together again. The film is told largely from Koichi’s point of view, but
also adds the perspective of each of the other children. Adults in this
story are seen as distant, rarely part of the children’s world, where the
grandparents tend to be eccentric, ever involved in drinking, playing cards,
hula dancing, or finding the long sought after ingredients to a favorite recipe
for a karukan cake.
There’s an interesting Japanese custom of announcing
yourself each time you enter your home, also seen in Kiyoshi Kurosawa’s TOKYO
SONATA (2008), where this familiar greeting has a way of paying respects and
maintaining solidarity not only with your family, but also the dwelling
itself. Japanese families continue to fully accept modernization,
complete with all the latest technology and advancements, but also maintain
rituals that connect them to their pasts. The modern landscape of busy
city streets are always punctuated with those Ozo compositions of telephone
wires strewn high above, as if linking civilization together, right alongside
the passing trains. The ominous cloud above the volcano looms
everpresent, a suggestion of lurking danger, where Koichi is continually amazed
how people just seem to ignore it. Mostly the kids meet in secret, away
from their parents, and discuss the world around them, including their favorite
things and secret desires, where one of Koichi’s friends has a crush on the
school librarian, who is ever cheerful and wears short skirts, others dream of
being as good as Japanese baseball player Ichiro Suzuki. In class, when
asked what profession they might wish to pursue, several of the kids are
clueless, as one wants to be in “exile,” while one of Koichi’s friends wants to
be a rhinoceros beetle. This kind of breezy, lighthearted comedy with
enthusiastically happy kids describes the mood of the film, which feels like a
series of often improvised vignettes strewn together. When Koichi hears a
rumor that the combustible energy of two bullet trains passing in opposite
directions is so powerful that if you make a wish at the exact moment they
pass, it comes true, this becomes the driving force of the film.
The ever smiling Ryu, aware of the constant fighting when
his parents were together, makes friends of his own, including a taller girl
Megumi (Kyara Uchida), who aspires to be an actress in Tokyo, and is seen doing
television commercials with another more ambitious girl in her class that seems
to always get the lead. Her still attractive mother, Kyoko (Yui
Natsukawa), is a former actress, but left the profession to raise a child,
still embittered by the fierce competition of the business, bluntly questioning
if her daughter has what it takes, and now runs a local bar. Like Ryu,
she seems to want to get away to Tokyo largely to avoid the drunken customers
of her mother's bar. Koichi frequently chats on the cellphone with his
brother and hatches a plan where they meet at the closest spot where the bullet
trains cross paths, hoping they can make their wishes come true. Believe
it or not, a lot of planning is involved, from raising money for trainfare and
for food, finding a way to get out of school, also away from their parents for
an overnight experience, where they’d need a place to stay, as they couldn’t
return until the next day. For kids this young, this is a major
undertaking, filled with any number of possibilities that could go wrong, but
they’re always seen eagerly moving ahead full throttle, excited at what the
future will bring, where it becomes a train road movie, a journey into the
unknown, a child fantasia entering the Zone of Tarkovsky’s Stalker
(1979), a place where one’s innermost desire can become true. Unlike many
of Kore-eda’s other movies, the haunting funereal poetry of MABOROSI (1995),
the somber and delicate fantasy of AFTER LIFE (1998), the searing social
realism of NOBODY KNOWS (2004), or the meticulous, unsentimentalized detail of
STILL WALKING (2008), this is clearly on another plane, feeling very much like
a real life animated movie that allows kids to be kids without the complex
difficulties of having to encounter a hostile environment. Family
separation is not debilitating for these brothers, as both have a solid network
of friends and feel loved by their extended family. This coming of age
story may feel too slight and without sufficient conflict for adults, really
not all that inventive and not helped by the generic music from Quruli, where
kids might enjoy this much more than adults, as they are the focus onscreen for
nearly the entire adventure, though just spending time with these kids may be
the point. While not nearly as clever or imaginative as the gentle
stylistic flourish of Naomi Kawase's SUZAKU (1997) or Katsuhito Ishii’s The
Taste of Tea (Cha no aji) (2004), the future, as seen from their eyes,
looks bright, where kids are resilient and strong with evolving values that
reflect a flexible ability to adapt and change, retaining ever positive
outlooks as they look ahead.
No comments:
Post a Comment